these are the patchnotes for the 9.12 update of WoT:
Note, if you have any questions about the 9.12 write them in the comment section of the following link, I will be choosing them tomorrow for Saturday's Q&A with WG: http://ritastatusreport.blogspot.co.uk/2015/11/q-update-912.html
Iteration 3
- Reset all bonuses for vehicle customization elements
Fixes
- Fixed increased memory consumption on Berlin map
- Fixed short-term disappearance of vehicles from the minimap
- Fixed an issue with the vehicle customization interface
- Fixed an issue with Clan Profile synchronization
- Fixed camera dislocation when switching between the vehicle customization interface and the Garage
- Fixed display of bots in battle results in the Proving Ground mode
Rampage Mode
- Disabled Gas Attack at the end of Steel Hunt battles. Removed associated rewards
- Changed conditions of Rampage mode Personal Missions
- Adjusted Experience and Credits earning rate
- Changed the victory point cap in Steel Hunt
Iteration 2
- Reworked aiming system to minimize the discrepancy between shot trajectories on client and server side
- Fixed twitching of the reticle in sniper mode when moving along the lower boundary of a gun's depression angle
- Fixed an issue with invisible vehicles in Rampage mode
- Increased Credit profitability in Steel Hunt mode
- Improved quality of TSAA full-screen anti-aliasing
- Optimized performance on some PC configurations
- Fixed many hang-ups and crashes of the game client
Iteration 1
Important Changes
- Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality
- Added the final version of the new Rampage battle mode for high-tier vehicles
- Added the new Berlin and Ravaged Capital maps to the Rampage mode
- Added bots that will fight against new players in a number of entry-level battles
- Changed the principle according to which spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000x1000 m area around the player's vehicle. Now, this is replaced by a circle with a 564 m radius
- Changed the interface for the purchase and mounting of vehicle customization elements: Camouflage, Inscriptions, and Emblems
- Added bonuses from Inscriptions and Emblems to crew members' characteristics
Vehicles
-Added the following vehicles for testing by Supertest players- Panzer 58, German tier VIII medium tank
- AMX M4 mle. 49, French tier VIII heavy tank
- Chieftain Mk. 6, U.K. tier X heavy tank
- Chieftain/T95, U.K. tier VIII medium tank
- KV-4 KTTS, U.S.S.R. tier VIII tank destroyer
- Т-44-100, U.S.S.R. tier VIII medium tank
- VK 45.03, German tier VII heavy tank
- Turán III prototípus, German tier V medium tank
- 43 М. Toldi III, German tier III light tank
-Reworked 28 vehicles in HD quality:
- KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10)
- Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II
- T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34
- AMX 12t, AMX AC mle. 46
- Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter
-Made the following replacements in the U.S. tank destroyer and SPG tech trees:
- Rebalanced the T82 tier III tank destroyer. Now this vehicle is a tier IV SPG
- Replaced the T82 tier III tank destroyer with the T56 GMC tier III tank destroyer
- Rebalanced the T18 tier II tank destroyer. Now this vehicle is a tier III SPG
- Replaced the T18 tier II tank destroyer with the T3 HMC tier II tank destroyer
- Replaced the T57 tier II SPG with the new T1 HMC
-Replaced the FV4202 U.K. tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202 medium tank. It is now a Premium vehicle
-Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X
-Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X
-Changed the scale and color of desert and summer clan Camouflage
-Rebalanced the following vehicles:
- Covenanter: Chance of fire for the Meadows D.A.V. O.C. engine decreased from 40 to 20 percent
- Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees
- Replaced stock turret with Centurion II turret
- Maus: Increased the armor protection of some sections of the gun mantlet
- Löwe: Increased the armor protection of the gun mantlet
- T23E3: Increased penetration of standard shells from 128 to 149mm and Premium shells from 177 to 190mm
- 8,8 cm Pak 43 Jagdtiger: Top forward speed increased from 28 to 38 km/h
- Jagdpanther, Ferdinand, Jagdpanther II: Shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal
- E 50 Ausf. M: Shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal
KV-220:
- Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change
- Increased the armor protection of the upper glacis plate from 100 to 120 mm
T-54 first prototype:
- Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m
- Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s
- Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s
Maps and Objects
- Removed the South Coast map from the Random Battle mode
- Deleted the resources of the Hidden Village and Province maps from the game client
- Added extra special effects to a number of maps
- Fixed the issues with the visual and damage models of some environmental objects
Graphics and System
- Optimized performance of the game client on some PC configurations
- Improved the loading speed for both the game client and maps
- Fixed some issues in the new mechanism of shadow display for the Improved graphics preset
- Optimized the performance of some special effects
Other
- Added Clan profile—a new interface that contains detailed information about Clans
- Added voice notifications to the functionality of Dynamic Platoons
- Fixed minor issues with interface
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