Here it is:
- In physics test, the T1 was significantly improved to test physics engine behavior. Q: "I want my T1 to be like that on live server" A (Storm): "Pervert!";
-A player posted an idea that in World of Tanks, the tanks look smaller than they are due to incorrect camera positioning and angle. Storm states that this was an issue as early as the alpha test and the camera angle and position was decided to be as convenient as possible after a lot of testing;
-The physics test has a bug that when you try to move (turn the tracks) when the tank is tipped over, it still throws out dirt, it will be fixed;
-Turrets on vehicles will not be made material objects (for the purpose of tanks not running over smaller tanks and clipping through turrets);
-Friendly fire was disabled only for the physics test, it will not be disabled on live server;
-Developers are still thinking about how much re-balance of tanks will the improved physics require, it's possible this re-balance will take a lot of time;
-Tanks behave sort of unrealistically in the test when it comes to collision (they "bounce" from each other) because energy loss from the collision is not part of the model yet.