Wednesday, 17 February 2016

WoT Servers Maintenance

Hello,

first of all, the 9.14 Test Server First Phase is now over, Ph3lan from EU forums, as usual is giving more info than NA's staff:

"The Common Test was switched off at 16.30, the first phase of the test server is over, thank for your participation. There will be a second phase of the test coming in the future..."


Second, there will be a micropatch tomorrow, GhostPrime on the NA forums has said that it will only affect the West NA Server:

"There are plans to release Micropatch 9.13_6 on February 18th, 2016
The maintenance will begin at 3:30am Pacific Time (11:30 UTC) and will last approximately 25 minutes.
During maintenance, the World of Tanks West servers will be unavailable."

I've also noticed that tomorrow, RU servers will receive a maintenance of nearly 2 hours, I browsed around if EU is going to receive a server downtime as well but EU Costumer Service, who has somehow been able to not be completely useless after my rant, haven't said anything but I still don't trust them. I'm poking the EU staff that's still online at this hour and try to get an answer, if you don't hear anything from me it means that is just likely some isolated/geographical maintenances.

...And as I was about to click on "publish" after poking them, a magical announcement appeared:

"Greetings Commanders!

On the 18/02/2016 at 05:30 UTC, the World of Tanks EU1 Cluster will be unavailable for approximately 25 minutes as we perform maintenance work.
Thank you for your understanding and patience.
Roll out!
Your Customer Service Team"

( ͡° ͜ʖ ͡°) There you go...

Armored Warfare Q&A

Hello,

first of all, tomorrow the AW EU servers will be shut down for 2 hours, with the player increase the servers havee been getting some troubles and the company will reinforce them.

-18 February: from 8am to 10am CET.


Anyway, there is a new Q&A from the US office:

What is the developer’s view on changing the class designation of vehicles whose playstyle does not match with its given designation?
While possible in theory, vehicle class is something carefully considered during the vehicle’s long development process. The general vehicle behavior can be determined before its actual introduction by looking at its real world characteristics. When determining vehicle class, we also look at the vehicle designation in real life. The Leopard 1 is a Main Battle Tank for example, even if it has relatively thin armor. When faced with a vehicle with characteristics that don't match the typical case for its real world designation, we look for ways to shape the vehicle as a hybrid of the class it fits into better. This is something that we intend to take further as we continue to evaluate how different vehicles perform within their designated classes.

Are there any plans to replace the active ability for tank destroyers?
Not at this time.


Will the Swedish AFV make an appearance?
In the future, yes.


Can we expect at some point that we will have different play style among MBTs? Now all of them have similar characteristics. It would be great to see some MBT with unique features such as very long reload and huge damage per shot.
Vehicles with extremely high damage per shot are something we are actively trying to avoid based on negative feedback from the Early Access phase and even the Alpha phase. While the notion of destroying enemy targets with one shot might seem entertaining at first glance, such unbalanced vehicles would have to be compensated by having poor armor and mobility. This results in gameplay which can be both frustrating for the player and their opponents. With that being said, the MBT class is actually quite diverse – on one hand you have thinly armored, but mobile MBTs such as the Leopards, all-rounders such as the Abrams, damage-focused tanks like the T-Series and heavily armored juggernauts such as the Challenger. We will continue striving to keep the entire class diverse enough for every MBT player to find vehicles which fit their preferred playstyle.


New world of Ranzar

Hello,

there is a New World of Ranzar, this time with a Swiss Bear:

Enjoy!

9.13 vs 9.14 HD models

Hello cheeky scrublords!

FerrariHD has uploaded as usual his SD/HD model comparison for the next patch:


Enjoy!

9.14 TS Patchnotes

Hello,

Finally finished compiling every little change from the current 9.14 TS patchnotes, its so methodical that when there is more Dev changes, its convenient and healthy that I take a rest half way as I literally check every module of every tank for you. It feels like the fricking Mirkwoods!
Oh and by the way.. even with the patch being delayed do expect these changes nevertheless.

For those new this is how it works:
-Module name: New Stats (Previous Stats)


China

Renault NC-31

-Hull
  • Price 0 ( 450 )
-Suspension M26/27
  • Level 1 ( 2 )
  • Traverse speed 60 ( 38 )
-Suspension M24/25 ( removed )
-Turret FT-18
  • Price 0 ( 500 )
  • Health 22 ( 30 )
-Gun 13.2 mm Hotchkiss mle. 1930 ( removed )
-Gun 13.2 mm Hotchkiss mle. 1930 ( removed )
-Turret FT-17 ( removed )
-Engine Renault NC-2
  • Price 0 ( 370 )
-Engine Renault M26/27 ( removed )
-Engine Renault 62CV ( removed )
-Radio ER 52
  • Level 2 ( 3 )
  • Price 0 ( 600 )
-Radio Signal Flags ( removed )


Vickers Mk. E Type B

-Turret Vickers Mk. E Type B
-Gun 37 mm KwK 36 L/46.5 ( removed )
-Turret T-26 model 1936
-Gun 37 mm KwK 36 L/46.5 ( removed )
-Radio Signal Flags ( removed )
-Radio Marconi SB-4a ( removed )


New World of Papoj

Hello,

here is the New World of Papoj, enjoy:


That god mode arty was painful to watch...

Wargaming novella: Rubicon Fatale!

Hello,

meanwhile in the Russian community, there is a whole novella taking place, where Wargaming developers passionately fight for power or to just not F*** things up any more. I translated it for you:

*Adds Narrator Voice*

With Wargaming realizing how far they had slipped down and how the community reacted to it. Cof... Rubicon...Cof... They are now very cautious to not commit the same mistakes.

Wargaming wants to improve the quality of the upcoming patches and their first concern is to fix as much bugs as possible, also, Grille 15 have been postponed just like the FV2015 (b) replacement and the FV4202 was so bad the team had to improve it.

Evilly
The company,  wants to fix all these issues and has pressed the panic button, Cyprus became disatisfied with Evilly (Anton Pankov)'s work mostly due to the adittion  of shitty Premium tanks (STA-2, Patton 59, etc), its uncertain but there is a possibility that he will be transferred to Cyprus (I doubt). There was also another power shift, Storm has been put aside and Slava Makarov, the guy who pretty much created World of Tanks has been hired back and given the reins.

Stay tuned for the next episode of Wargaming novella: Rubicon Fatale!