Very little new info today. Storm provided only one explanation:
When a 120mm shell it hitting a 40mm side armor + 25mm track armor, the armor thicknesses do not add to one another when it comes to the three caliber rule: the rule is checked for each layer separately (which means that in this case it applies to the side armor)
There's also one more picture of the AMX 50 120 changes for size comparison:
Sunday, 17 May 2015
Armor changes in 9.8
Hello warriors,
here are some armor changes in 9.8, courtesy of fufel_17 (LJ user). The left picture is in 9.7, the right picture in 9.8.
M48A1 Patton - the armor was separated into multiple zones, a new 152mm strip was added.
here are some armor changes in 9.8, courtesy of fufel_17 (LJ user). The left picture is in 9.7, the right picture in 9.8.
M48A1 Patton - the armor was separated into multiple zones, a new 152mm strip was added.
Meanwhile in 9.7...
Hello warriors,
as you know, ghost shell issues don't exist and those rare cases that happen are restricted to long range fire due to desynchronization between client and server.
Or not.
Picture courtesy of Platypusbill. Here's a replay:
http://wotreplays.com/site/1882725#mines-platypusbill-t49
as you know, ghost shell issues don't exist and those rare cases that happen are restricted to long range fire due to desynchronization between client and server.
Or not.
Picture courtesy of Platypusbill. Here's a replay:
http://wotreplays.com/site/1882725#mines-platypusbill-t49
Ribbons in 9.8
Hello warriors,
in 9.8, Wargaming is introducing ribbons for in battle performance, you will receive them directly in combat. Currently there are only eight but the developers stated that "if the players like this, there will be as many as 30 in the future". These ribbons are given for example for: damage dealt, critical hit, kill, bouncing shots with armor, spotting, assisting allies etc.
This is how they look:
And this is where WG got their inspiration from...
in 9.8, Wargaming is introducing ribbons for in battle performance, you will receive them directly in combat. Currently there are only eight but the developers stated that "if the players like this, there will be as many as 30 in the future". These ribbons are given for example for: damage dealt, critical hit, kill, bouncing shots with armor, spotting, assisting allies etc.
This is how they look:
And this is where WG got their inspiration from...
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