Monday, 31 August 2015

31.08.2015 Stream (Ended)

Hello Warriors,

Blog work is pretty much for today so will be streaming for the next couple hours from Czech Republic:

As usual. 193 Tanks, and EU only for tonight.

Steady as the slivovice goes!

31.08.2015 Q&A

- Japanese heavies being penetrated frontally by T49 gold ammo a problem? A: "What are you smoking!"
- Q: "Why smoking?" A: "Because you are considering a problem for a heavy to be penetrated by a gold ammo a problem. I never played the T49 but its gold shell is penetrating the E-100 and IS-7 front just as well"
- Japanese HT stats won't change anymore until the 9.10 is released
- Storm confirms: "Province" was officially removed, forever
- Storm did not participate in the decision to remove Province
- Q: "Why did you remove Malinovka and Karelia from lowest tiers? They were ideal for lower tiers." A: "More like ideal for pedobearing"
- the maps that were removed including Province were removed based on their statistics
- Storm states that when it comes to pedobearing, many, MANY new players left the game because they were trashed by pedobears. Storm identifies this entry threshold as a major issue of World of Tanks.
- current World of Tanks doesn't have less new players than it had years several years ago
- WoT is using more than one core already
- WoT supporting Dx12 in the future? "No promises"
- WoT Tweaker officially in the game? "We discussed it and decided it's not needed. All the major effects can be disabled as it is and the remaining that can't are influencing the performancy only a little bit (we made series of tests on really bad computers"
- Foch 155 won't be rebalanced (nerfed) for now
- E-75 in HD? "Not in next 2 patches"
- Storm admits he made a mistake in one of the comments - he forgot WG implemented the pedobear/newbie MM separation
- Q: "I was chatbanned for calling one imbecile and imbecile!" A: "Are you a doctor (so you can state diagnosis)? Where are you from?"
- Q: "Riga, why?" A: "So I know where to be extra careful. If I ever break a leg there, you'll start swearing at me and slap me as a bonus"
- Q: "Storm, what can you say about the fact that the vehicles won in marathons are now compensated in crdits and not gold." A: "No comment. Discussion blocked." There is a LOT of whining on this topic. From further discussion, it is clear that Storm is not happy with the change: "I today relayed your opinion - and mine - to those who are responsible for it. Let's see what they do with that."
- the E-25 marathon compensation will be in credits + slot (slot is new)

PS: KV-1 in HD

WoT Account Theft Makes it To Country-wide News


Hello warriors,

the theft of World of Tanks account, while annoying, can hardly be considered a serious crime. This time however, it made it to the front page of the probably most visited Czech news portal,

According to the news piece, a thief stole a password to a World of Tanks account of a 26 year old man and the police started investigating the crime as the owner of the account reported the case, claiming damage of around 7000 CZK (cca 250 EUR), his estimated worth of the account.

The case importance can be interpreted in many ways but the most likely one is the fact the journalists have nothing to write about these days.

David Fletcher MBE Tank Chats: Whippet - Medium A

Hello Warriors,

The Tank Museum was able to place  my favorite grandpa Tank story teller, David Fletcher MBE between a tank and a camera, this time he talks about the Whippet - Medium A:

There is also some progress, this video is longer than the others! 5 minutes only but its something... :P

Top of the Tree: Object 268

Hello warriors,

From 01 September, 07:10 until 15 September, 07:00 CEST (UTC+2), the next Top of the Tree (tier 10 discount) on EU server will be the Object 268.

Other vehicles of the branch on discount are:

50% discount on purchase:
  • AT-1
  • SU-76
  • SU-85B
  • SU-85

30% discount on purchase:
  • SU-100
  • SU-152
  • ISU-152
  • Object 704
  • Object 268

+ 50% Crew XP bonus for all vehicles included in the special.

They also included a Object 268 In-Game Performance if you feel interested:

Next on Track: Maus

Hello Warriors,

From September 1, 2015 until September 14, 2015 the next "On Track" for the NA server will be the MAUS according to RigorMortis_ :

T-25 will be the Premium tank reward, its a decent tank if you dont have it but for those who already do I feel sorry for the "No more Gold compensation" changes. The reactions I gathered from you, the event should be called "Off Track" from now on.  *Smirk*

Note: Will be posting the discounts once they appear.

2015 Beijing Military Parade 70th Anniversary Air Display

Hello Warriors,

Check out this video from "Chickentikka" (he is also a lad who writes articles for RSR). He was in China for a couple weeks and assisted to the 2015 Beijing Military Parade 70th Anniversary Air Display.

He said: " I made a mistake its not the H-9 its the Z-9 attack helicopter, I was too excited at the time."

I also told him for next time record with the phone horizontally but goosebumps from seeing all those "flying tanks". :P

Oh, he also asked to share his other video of China's DF-21D ballistic missile:

Enjoy! :)

9.10 Update

Hello Warriors,

just to warn that the 9.10 patch may come tomorrow, atleast in the Russian server.

Sunday, 30 August 2015

StuG 40 Replica

Hello Warriors,

Check out this video from Yuri Pasholok from a StuG 40 (or StuG III) Replica:

Short video, but its a thing of beauty.

Type 5 Overview

Hello Warriors,

WG has shared the upcoming Type 5 Japanese Heavy tank overview.

Its final (confirmed by NA) characteristics are as such:

Hitpoints: 2,800
Crew: 6 (commander, driver, gunner, x2 loaders, radio operator,)
Weight: 160 tons
Maximum speed: 25 km/h
Engine: 1,200 hp
Power-to-weight: 7.5 hp/t
Hull traverse: 22 deg/s
Turret traverse: 18 deg/s
Viewrange: 400 meters
Radiorange: 750 meters

Hull armor: 260/140/150
Turret armor: 260/210/220

Gun: 14 CM/50 3RD Year Type
ROF: 3.39 rounds per minute
Penetration: 249/282/70
Damage: 600/600770
Accuracy: 0,4
Aimtime: 2,5s
DPM: 2,034
Depression: None given

Armor schematics:

Armored Warfare: Q&A Special Edition

Hello Warriors,

Armored Warfare has published a new Q&A:

Territory Wars and Battalion Activities

  •     Top clans will be given the opportunity to provide feedback and actively participate in the new Territory Wars competitive mode development
  •     Territory Wars will be small battalion friendly: they will be separated into leagues and seasons. Smaller battalions will be able to participate in lower tier leagues corresponding to their strength, while strong battalions will battle each other for supremacy on the most lucrative territories
  •     There are also plans for tournament type events, but not in the immediate future
  •     A mercenary system (where independent players would be paid to play for a certain battalion in battalion-level events such as Territory Wars) is not planned for now. Although this is a possibility for the distant future
  •     Out-of-game chat is planned as part of the web-API system (accessing the ingame chat via the portal is planned for the distant future). Web-API will also include social elements
  •     Whether or not to implement voice-chat is still under consideration
  •     There will be a battalion base game mode in which battalions will be able to build their own base and fight other battalions over it – but not at first. It will not be included in the first version of Territory Wars
  •     There are no current plans for exclusive Territory Wars reward tanks

Game Mechanisms

E-25 Marathon on NA server

Hello warriors,

as predicted, the NA server will have an E-25 marathon - but that's not all, apparently the players will be able to collect other rare (removed from sales) tanks as well - more info here:

The real question is... will the cash cow EU server have something similar? After all, it's already 30th of August.

But I guess we all know the answer, don't we.

Chieftain/T95 Hybrid in battle

Hello warriors,

these pictures came to be by copying supertest model files into the live client, replacing one of the existing tanks. Behold, the Chieftain/T95 hybrid in "random":

Saturday, 29 August 2015

FV3805 Restoration Project Update

Hello Warriors,

I'm so sunburned, battered and bee stung (Note to self: Do not wear a shirt with flowers near the wilderness while waving your sweet scented luscious long hair!) after the annual Tank day from The Military Technical Museum Lešany . Was a very good day with some interesting tanks, decided at last minute to go, just to be able to see their IS-3 being driven as it only happens once a year (and yes, in my mind seeing a tank being driven even for mere minutes is worth all the hassle) but will be doing a writing more about it soon.
Anyways, this is my first time in over a week that I've actually managed to sit down and relax with actually nothing to do (been keeping myself a very busy one by choice), and is about goddamn time I make a update about the FV3805 Restoration Project in the blog (been giving most updates via Livestream), so lets start:


Volunteering day confirmed

The first volunteer day has been confirmed for 19 September, 2015.
Like said before, no qualifications or previous experience is required but if you do then ever better.

The Wight Military & Heritage Museum is allowing volunteers to stay and camp overnight on the grounds and there are vehicles and other militaria to see with vehicle rides too.

No pledged ammount is required to participate.

If you are interested email

Raisefunding Live stream

We manage to raise over 2K British pounds on the first raisefunding livestream, Jingles was very kind to join in for the fun. Thank you everyone that supported and came along!

While in New York, 'Merica Jingles and I got a idea for another livestream, for months he has been trying to convince me to play Alien Isolation so he can watch as a sick little pleasure but always said blatantly no. I'm thinking about doing it, for a good cause. There will be a twist to it and you will be involved, will tell more details in the future if you want it to happen.

If you are fresh meat in the blog and have no idea what the heck I just wrote about then hop on this link:

Other links:
FV3805 Kickstarter
FV3805 Facebook Page

Thank you everyone.

29.08.2015 Q&A (Long)

Behold! Here is the Q&A:

- Putting 4K textures in WoT is too resource-expensive for now;
- It's not yet decided whether such textures will come in the future;
- Visual weather will not be implemented: "Why introduce it, so that people with weak PC's disable it because it lowers their FPS and good players disable it because it interferes with their gameplay?"
- Really many people have special effects in sniper mode disabled;
- Currently WG is developing a variant of complete crew and perk overhaul so that the current issues would disappear (useless perks, missing crew members when switching to another tank - or "radiomen in then barracks" issue, zero alternatives when selecting which perks you want first).The main idea is "one crew as an entity without each crewmember having different perks" - not like in WoWs but something around that idea.

- It was never MM's goal to make mirror teams;
- Some players are proposing a rollback to classic versions of Malinovka, Murovanka etc. - Storm: "So you want to return the great camping game "who camps more in the bushes"?"
- It's possible to introduce vehicle component physics (for example shaking antennae, fuel tanks falling off) even without Havok;
- The tank control feature where if you stop pressing "W" the tank immediately stops was made intentionally to make the tank control easier;

Friday, 28 August 2015

Supertest - New Motion Physics

Hello warriors,

it is possible another "new physics" general test is near since a new motion physics version just entered supertest.

From its patchnotes:

- 180 degree "U-turns" possible
- tanks traverse faster if you aren't holding the "W" button
- new terrain resistance system
- it's possible now to fire under your maximum depression angle by making the tank "rock" from forward to backward and by firing at the lowest point (a complicated maneuver)
- tanks can now drift while holding S, pressing space and turning at the same time
- it is possible to set the suspension stiffness to different levels
- it is possible to tip someone on their roof by ramming
- tanks can tip over on roof

PS: don't forget to redeem your 3 day bonus code

T95/Chieftain Hybrid, British Tier 8 MT

Hello warriors,

here's another "event" vehicle, tier 8 MT Chieftain/T95 hybrid. And yes, this existed (at least on paper), such a proposal was actually made in real life. Basically a Chieftain hull, T95 turret and 90mm gun.


When developing the FV4201 Chieftain, it was proposed to make the armament interchangeable with the American T95 tank by implementing a turret from it on the Chieftain hull. The project did not continue due to the training requirements on the crew that would have to learn to operate two different gunnery systems.

Characteristics for 100 percent crew

Tier: 8 MT
Hitpoints: 1350
Engine: 750 hp
Weight: 50 tons
Power-to-weight: 15 hp/t
Maximum speed: 42/15 km/h
Hull traverse: 36 deg/s
Turret traverse: 37,5 deg/s
Terrain resistance: 0,767/0,959/1,726
Viewrange: 380
Radio range: 782,1

Hull armor: 85/50,8/25,4
Turret armor: 254/88,9/50,8

Bonus Code



3 Days Premium.Works on EU.

My wereabouts

Hello Warriors,

In a last minute decision I jumped into a plane and flew to Czech Republic.
Will be tomorrow at The Military Technical Museum Lešany, if you wanna meet me will be there since morning.

Today's Q&A will be stacked to tomorrow's. I'm exausthed, didnt slept much and flew with a bunch of noisy savages (Seriously, who gets in a plane dressed as Superman?)

Changes in 9.10

Hello warriors,

Russian portal published some info about the upcoming changes in 9.10 - here are some of the new features:

Maps depending on battle tiers

Not all maps will be available for all vehicles. In battles of various tiers, various sets of maps will now appear as such:

Tier 1-2: Mittengard, Mines
Tier 3: Ruinberg, Winter Himmesdorf, Mines
Tier 4: Winter Himmesdorf, Himmelsdorf, Mines, Ruinberg, Winterberg, Steppes, Widepark
Tier 5: Winter Himmesdorf, Himmelsdorf, Mines, Ruinberg, Winterberg, Steppes, Widepark, Tundra, Ensk, Malinovka, Karelia, Sand River
Tier 6: Winter Himmesdorf, Himmelsdorf, Mines, Ruinberg, Winterberg, Steppes, Widepark, Tundra, Ensk, Malinovka, Karelia, Sand River, Airfield, Westfield, Live Oaks, Lakesville, Abbey, Fiery Salient, Prokhorovka, Cliff, Highway
Tier 7: Winter Himmesdorf, Himmelsdorf, Mines, Ruinberg, Winterberg, Steppes, Widepark, Tundra, Ensk, Malinovka, Karelia, Sand River, Airfield, Westfield, Live Oaks, Lakesville, Abbey, Fiery Salient, Prokhorovka, Cliff, Highway, Windstorm, Arctic, Siegfried Line, Murovanka, Mountain Pass, Redshire, El Halluf,
Tier 8-10: All maps

Province was removed (as were the other maps announced for removal: Pearl River, Hidden Village)

Team battles: removed the credit income penalties for losing team.

WoT Xbox Premium: Cromwell Knight

Hello warriors,

here's something that is most likely Xbox exclusive - a special premium Cromwell called Cromwell Knight. Just a regular Cromwell - with a new paintjob (Austin Powers anyone?)

Reminder: Jagdtiger 88 Removal

Hello warriors,

just a quick reminder: the Jagdtiger 88 (one of the best moneymakers in the game) will be removed from the ingame shop in 9.10 (which will come soon) - after that it will be only available in the premium shop for like 36 EUR for two more weeks.

It is being removed due to the fact it has premium matchmaking - its replacement in the shop will be the Kanonenjagdpanzer.

Chieftain Buff

Hello warriors,

the supertest Chieftain got a buff:

- hitpoints buffed from 2000 to 2300
- nominal reload buffed from 8,4 to 8,2

New stats (for 75 percent crew):

Tier: 10
Hitpoints: 2300
Engine horsepower: 720hp
Maximum speed: 42 km/h
Hull traverse: 40 deg/s
Turret traverse: 30 deg/s

Hull armor: 85/50/25
Turret armor: 350/140/30

Gun: 120mm
Penetration: 270/310/140 (APDS/APDS/HESH)
Damage: 400/400/515

Rate of fire: 7,317
Depression: -10/+20
DPM: 2927

Viewrange: 390
Radiorange: 750

Thursday, 27 August 2015

27.08.2015 Q&A

 Here it is:

- 113 getting any armor changes? "I cannot say anything";
- Storm is unhappy with some Russian bloggers and players twisting his words to cause butthurt and discontent;
- T110E5 armor is screwed! A: "Stop spamming";
- At first WG wanted to model Chieftain Mk.2 but there are none left really, the Bovington one turned out to be Mk.6.

Armored Warfare: Early Access Phase 5

Hello Warriors,

Armored Warfare has announced that the phase 5 of Early Access will take place between September 3rd, 2015 till September 20th, 2015 and it will be open 24h.

Main features and updates

  • Military bases for players
  • New Tutorial Mode (PvE Operation Royalty - players will now have access to our new training mission. In this mission, new players will be able to learn about the different mechanics the game has to offer.)
  • New PvP map - Lost Island
  • Changes to PvE: Two new PvE operations with brand new PvE mission interface, named "minibosses" can now appear on PvE maps, added new "Insane" difficulty level available only on tier 8 vehicles
  • PvE Daily Missions
  • New vehicles - T92, XM1, M41, ERC 90, XM800T, XM8, Leopard 1A5, BMP-1P, Dragoon 300 90
  • New light tank class ability ("Override ECU")
  • Kill camera (an option to see the vehicle that killed you in a cinematic replay)
  • Title system (titles for players, available after meeting certain conditions such as obtaining an achievement)
  • New Rewards for the second half of a vehicle's reputation bar: Players with vehicles that have all their modules unlocked (50%+ reputation unlocked) will be able to earn additional credit bonuses, titles, retrofits and more by playing and earning reputation for that vehicle.
  • Overhaul of the vehicle status interface
  • New UI feature: Environmental camouflage indicator
  • Significant performance update
  • Large number of bug fixes
Preliminary patchnotes.

Feature Preview

Tier 10 Chieftain - Armor, Stats

Hello warriors,

some more info about the Chieftain tier 10 FV215b replacement.


This vehicle was accepted in service in May 1963 and was produced until 1983. 2265 of them were built in total.

Characteristics for 100 percent crew

Tier: 10 HT
Hitpoints: 2000
Engine: 720 hp
Weight: 55 tons
Power-to-weight: 13,09 hp/t
Maximum speed: 42 km/h
Hull traverse: 40 deg/s
Turret traverse: 31,3 deg/s
Terrain resistance: 1,055/1,247/1,918
Viewrange: 390
Radio range: 782,1

Hull armor: 85/50/25
Turret armor: 350/140/30

Chieftain on Supertest

Hello warriors,

as predicted, the Chieftain from Supertest is here.

Stats from garage (nominal, for 75 percent crew):

Name: Chieftain Mk.6
Tier: 10
Hitpoints: 2000
Engine horsepower: 720hp
Maximum speed: 42 km/h
Hull traverse: 40 deg/s
Turret traverse: 30 deg/s

Hull armor: 85/50/25
Turret armor: 350/140/30

Gun: 120mm
Penetration: 270/310/140 (APDS/APDS/HESH)
Damage: 400/400/515
Rate of fire: 7,14
DPM: 2856

Viewrange: 390
Radiorange: 750

Calling All Leakers: Chieftain is Here

Hello warriors,

last night, the Chieftain in HD was introduced to the supertest. Strangely enough nobody leaked it yet, very unusual. It would be nice if someone did.

Here's a catch: the Chieftain is introduced as a tier 10 PREMIUM (as in, CW event tank). Don't worry, it's not intentional - the developers (due to some internal client issues) decided to test is a premium  but it WILL be a regular tank (the FV215b replacement). So no panic.

Type 59 G in HD

Thank you Louie X.

Hear ye Warriors!

Behold the tackiest tank! The HD version of Gold Type 59, a Chinese market-only vehicle!

New Ranzar Video

Hello Warriors,

there is a new Ranzar video, Operation "Mousy":


Wednesday, 26 August 2015

26.08.2015 Stream (Ended)

Hello Warriors,

I'm back from the holidays in the 'Mericas and streaming:

Will be playing World of Tanks or... will be taking the rust off gaming.

As usual, 193 Tanks, EU/NA/RU and some 80's music.

Steady as she goes!

26.08.2015 Q&A

Here it is:

- Storm doesn't like watching WoT videos with commentaries: "What I can read in 2 minutes I have to listen to for 20 mins";
- There is a bug in test 9.10 where XP is counted incorrectly if you leave the battle early, it was already fixed and will not appear in live 9.10;
- In the past the events on RU server had the option to - instead of receiving immediately starting premium days for a mission - to receive a bonus code instead so players would decide when they want to start their premium time reward. It's unclear whether this will return or appear elsewhere.
- at some point more pre-war real tanks will be implemented but which ones and when is not disclosed;
- Compared to the visual model, the tank armor model is always simplified and never 100 percent corresponding to the visual one;
- 113 side spaced armor will likely not be changed;
- Developers are still investigating the issue where players drop on the same maps over and over again.

Tank 'drag races' cyclists

Hello Warriors,

"Sasha" has emailed me this. During the Arctic Race in Norway the Setermoen military camp decided to surprise the athletes and sent out a Leopard 2A4 to drag race them:

Lieutenant Colonel Aleksander Jankov said:

"The cyclists knew they were passing through an army garrison at Setermoen and that they would be welcomed by soldiers of Brigade North," . "They probably did not expect a moving tank alongside the peloton."  

Keep on being cool Norway.


O-I Overview

Hello Warriors,

WG has shared the upcoming O-I Japanese Heavy tank overview.

Its final (confirmed by NA) characteristics are as such:

Hitpoints: 970
Crew: 6 (commander, driver, gunner, loader, x2 radio operators,)
Weight: 155 tons
Maximum speed: 29.4 km/h
Engine: 1,200hp
Power-to-weight: 7.8 hp/t
Hull traverse: 22 deg/s
Turret traverse: 20 deg/s
Viewrange: 370 meters
Radiorange: 425 meters

Hull armor: 150/70/150
Turret armor: 150/150/150

Gun: 15 CM Howitzer Type 96
ROF: 2.4 rounds per minute
Penetration: 121/150/75
Damage: 700/700/910
Accuracy: 0,58
Aimtime: 3,7s
Depression: None given

Armor schematics:

Armored Warfare: Armor

Hello Warriors,

Armored Warfare has published for the first time armor schematics in an article:

They talk about the basic functions of armor and other protective measures:
  • Effective Armor
  • Rolled Homogenous Armor Equivalent
  • Armor Materials
  • Spaced Armor
  • Protection Upgrades
  • Protection Upgrade Types
  • Collision Model
Stingray 2 Collision Model - violet parts represent spaced armor.

I've noticed many of you been curious about this subject, let me know what you think. :)

No More Gold Compensation

Hello lovely Warriors,

According to Pizzastorm, WG's NA Community Manager, starting September 1st, 2015 whenever a mission or event is completed we will no longer receive Gold compensation from Premium tanks already owned, instead, we will get Credits.

This applies to:
  • On-Track Missions with a Premium Tank reward
  • Events via any other mission (Daily Log-In, Month Long key missions, etc)

There are still some transactions that will keep on compensating us Gold instead of the Credits:
  • Purchasing/being gifted a Premium Tank that you already own
  • Winning a Premium Tank in a live event (Twitch stream, player gathering, social media, etc)
  • The Premium Tank is re-balanced substantially in-game and a refund is offered

 What do you think about these changes?

E-25 Marathon Coming?

Hello warriors,

it looks like the Russian server will have a special event from 1st of September to 30th of September - a set of special missions with a premium vehicle as reward, also known as a marathon.

The picture of the E-25 suggests what kind of vehicle will the reward be. The question is - will EU and NA have the same?

Tuesday, 25 August 2015

CZ Tree Part 5 - T-24 (also: "WG modelling")

Author: SilentStalker

Previous articles:

Hello everyone,

long working day, too much coffee... what does it mean? That's right, another piece of the Czechoslovak series. This time about the tier 5 - the T-24. There was a lot of fun with this one as well.

So, this is how the T-24 is supposed to look. And yes, there's a story hidden behind the "supposed to".

25.08.2015 Q&A

- Q: "Why can't you buff 113?!" A (balance developer): "If we buffed it then Maus would be the worst again..."
- Q: "Storm, what was that about the 113 the balance dev said?" A: "Balance devs have their own sense of humor..."
- Storm is considering stopping replying on any questions and only collecting feedback from now on because he is personally fed up with how his words are twisted by players
- more "development future" videos will likely not be produced because when WG then fails to deliver (like the notoriously delayed Havok), players only use it for negative propaganda and whining

Top player issues according to Storm in order of importance

1) matchmaker and ending up on the same maps over and over again
2) artillery (complex questions)
3) maps (complex questions)
4) role of armor in WoT

- Storm states that in the past the maps were just as "corridory" as they are now
- it will not be possible to tip light tanks over on their roof by large caliber shell explosions but you can do that by ramming or by driving across bad terrain

Berlin Map Art and Video

Hello warriors,

the Berlin map could appear in the game in 0.9.11.

"Virtually Inside Tanks" - T-34-76

Hello warriors,

WG brought us a new "Virtually Inside Tanks" video - this time with a T-34 from the Stalin Line museum in Belarus. Granted, it's not exactly "inside" (the camera is on the tank) but the engine sound is amazing.

Berlin Map Overhaul

Hello warriors,

the previously leaked map Berlin was updated on supertest - it looks currently like this:

9.10 Test 3

Hello warriors,

yesterday an update came to the 9.10 test with following changes.

Iteration 3

  • Fixed hang of the reticle when entering Sniper mode
  • Fixed minor issues with interface
  • Fixed new client hangs/crashes
  • Fixed new issues in new shadow display technique in Improved graphics
  • Optimized client on some PC configurations
  • Fixed the color and scale of the winter Clan camouflage on some vehicles

Monday, 24 August 2015

24.08.2015 Q&A

- the premium vehicle spam is over and next 11 vehicles to come to supertest should be regular ones (the Czechoslovaks + one more).
- VK3001H in the game has split transmission and engine, hitting transmission no longer makes it catch on fire
- in test 2, Japanese heavies got a massive module HP buff (+45 percent), now the module hitpoints of top tier Japanese tanks corresponds to those of Maus and E-100
- 9.10 test 2 Japanese HT stats are final

Replay Fix for Weekend Micropatch


Thanks go to Carramba66 for this one!

Hello warriors,

many players reported over the weekend that the micropatch that was applied screwed up the replays in World of Tanks. This bug manifests itself WoT opening up whenever you doubleclick the replay but then nothing happens. The issue is caused by wrong replay path defined in new WoT XML files from the micropatch. Before a fix is issued, you can:

- make a worldoftanks.exe shortcut on your desktop and then pull the replay file over it to play it
- or you can move the replay file to the same folder where worldoftanks.exe is (it will work)
- or you can rewrite paths.xml with this fixed file WG prepared

Hopefully this helps.

Wargaming Office Photos


Hello warriors,

ever wondered what it looks like in the modern Wargaming office in Minsk? What things the WG employees there can enjoy? Dmitry Balakirev, a Russian blogger, visited the Minsk office and was interested in the office itself as well as recreational facilities for Wargaming staff. Here are the photos he took...

New "E-Sports" Camo coming?

Hello warriors,

during a recent WGL League match between teams NA`VI and HELLRAISERS, Wargaming was actually asking players whether they would like to see unique team camouflages widely distributed to more players than just the two teams. What do you think?

CZ Tree Part 4 - ST Vz.39

Author: SilentStalker

Previous articles:

Hello everyone,

tonight can't sleep, just finished working on one Armored Warfare article for next week and I'm thinking - let's just continue the series. Who knows when I will have time to continue.

Right, tier 4 - ST Vz.39. Now we are getting into the medium tank. First, a little bit of history so we know what we are talking about.

The V-8-H was the first completely independent construction of ČKD Praga. It was the result of the experience, gained by ČKD during the Šp-IIb cooperation in the mid 30's (a prototype of Šp-IIb was built in 1937). Škoda, however, being the main competitor of ČKD wasn't really that much interested in cooperation and pushed its resources into what would become the T-2X line of vehicles (specifically the T-21 medium tank). Seeing that didn't make ČKD too happy and a decision was made to make an independent medium tank as a competititor to the upcoming T-21 vehicle. The result was the V-8-H (the factory designation means V-8 engine, H - tracked) and it did inherit the best parts and experience of the Šp-IIb. Unfortunately, it did inherit some of its flaws too (namely an unreliable engine and weak final drive).

Sunday, 23 August 2015

23.08.2015 Q&A

- more new motion physics tests will come in autumn
- Storm won't comment on Armored Warfare: "That game has advantages and disadvantages that can be clearly seen. No need to comment. Plus it could spawn a wave of idiotic rumors." (players nag him further to compare the games, he refuses)
- Storm states that it's impossible to make drastic changes to the game immediately due to development intertia
- Q: "AW solved artillery problems." A: "I am really glad."
- there will be changes in artillery in the future, as confirmed earlier
- there is no need for WoT issues polls (as in, what the players consider to be issues in WoT), developers know best what the issues are and player polls would bring nothing new
- fog of war would suck in random, developers are considering only transferring vehicle ID to the client: players would only see tank types on their and enemy team but not who's playing, this would make using noobmeter and other such mods impossible
- WG fixes only "very serious problems" using micropatches
- Lowe buff or nerf in near future? "I cannot say anything"

CZ Tree Part 3 - LT Vz.38

Author: SilentStalker

Previous articles:

Hello everyone,

time to have a look at the history behind tier 3, LT Vz.38 - this is the last very well-known tank in the Czechoslovak series and you all know it under the designation of Panzer 38 (t) - hell, it's even in the game. Its history is very well-known - by 1938/1939 it was the best light tank in the world, served with the Germans, many were made, suspension was then used for all sorts of purposes including the legendary Jagdpanzer 38 (t) "Hetzer". I'll skip the details, you can google that. There are several running ones in the world including a restored one in Kubinka. This one will be shown next week in Lešany:

Oh yea, one thing before we begin. Sorry it takes so long to write these, I am superbusy lately and writing one part of the series takes quite some time. The Czechoslovak tanks should start appearing on supertest in around a week and a half to two weeks and by that time I really want this series done (not sure I'll manage it but - when it's done it's done). Right.So, LT Vz.38.

This vehicle was the worst pain in the ass to find a way to implement it in the entire branch.

Okay, tier 9 was annoying as hell as well but this one was just special. Let's start with one statement: in the game, the German Panzer 38(t) is very unhistorical (it uses the wrong model, has fake guns etc.). I wrote about it actually and that article was sort of the "baseline" for looking for LT Vz.38 modules.

You see, the "purely Czech" version of the tank was actually only like one. One gun, one engine, one turret. That's... not a good start. No "purely Czech" upgrades were planned (why upgrade something that's brand new) and further development already took place under German supervision. Even so, no upgunning of the vehicle was to my knowledge planned the entire war, the tank was stuck with the 37mm A7 gun right until the end.

So, what we are missing are:

- upgraded turret
- upgraded guns
- (potentially) upgraded engines (that one is a bit tricky)

That's not a really good start. Let's look at the turrets first.

Saturday, 22 August 2015

22.08.2015 Q&A

- Black Prince has apparently wrong winter camouflage resolution (the spots are appearing too small), Storm will investigate
- the armor values of tier 5+ Japanese heavies are made up by WG (no original data is available)
- Q: "Why was Jagdtiger 88 not made in HD along with Jagdtiger? Only the gun is different!" A: "We simply didn't manage to make both."
- it wouldn't be hard to fix model issues with micropatches according to Storm
- Lowe will not be changed in any way in 9.10 (some players claim the Lowe in 9.10 test plays too much with tier 9 and 10 tanks)

New Mechanisms in AW patch 0.8

Hello warriors,

Armored Warfare PTS (something like WoT common test) today brought unexpectedly patch 0.8 with a bunch of cool new features. There's a new map, a dozen new vehicles but that's not all that interesting really. What is interesting the new mechanisms.

First one is camouflage indicator - simply put, the circle around the vehicle that shows you the direction from which you are camouflaged and how much:

The "whiter" the indicator, the more camouflage your vehicle is covered with. Pretty handy if you want to know how much camo is that kemp bush giving you, useful for scouts. Second one is Base mechanism. Looks like this:

Bases are a combination of one man WoT Strongholds, WoT personal reserves and WoW Garrisons. Each player has one and developing it can lead not only to some bonuses (XP, credits, XP gain and the other boring stuff) but also to extend your garage slots for free and in the future some cool camos, achievements or even exclusive vehicles.

For more detail, check out the 0.8 introduction page. As for testing all this, the PTS server is located in the US but anyone with Early Access can join the PTS as well (it is no longer limited). So go check it out if you want to.

Here are some codes to help you with that


Meanwhile in Blitz...

Hello warriors,

World of Tanks Blitz has some interesting features compared to classic World of Tanks. For one, their "short 88" (88mm L/56) has more penetration (depending on what sources you use, you might say the Blitz one is historical). In Blitz, 88mm has 145mm of penetration.

But that's not all. According to a post on Russian portal, Blitz developers are considering researching +/-1 MM. In fact, the wording is: "it is planned"

And what about you? Would you like more penetration on 88mm and +/-1 MM?

T110E5 Armor: 0.9.9 vs 0.9.10 Test 2

Hello warriors,

from our Russian colleagues, a comparison of the T110E5 armor. It looks... satisfactory.

Friday, 21 August 2015

Armored Warfare Storyline

Hello warriors,

one of the features that divide Armored Warfare from World of Tanks for better of for worse is the presence of an actual storyline - mostly for upcoming PvE campaign purposes. The game takes place in a dystopian future where everything is fucked up and traditional militaries are complemented by powerful PMC's.

You can check the storyline out here. The introduction is called "World on Fire"

21.08.2015 Q&A

- Storm confirms: no rebalance of Foch 155 is planned: "This idea didn't go anywhere for now"
- Foch 155 to be changed in HD? "I can't say for now :("
- Centurion 7/1 "low poly" wheels are an "economy" decision: half of them is hidden behind the side armored plate and therefore there is no need to make them extra high poly
- according to Yuri Pasholok, tier 2-10 French HT branch is possible
- the new motion physics work is coming to an end. It will be possible to tip enemy tank over by ramming it but this will be rather rare. As for how this will change the gameplay - it's hard to say. There will be more testing in order to determine this
- there are no plans to move WoT to a different engine, but rather to improve the old Bigworld so much that the game is practically running on a new engine with old name
- with the artillery rebalance, XP, personal missions and everything else will be reworked to take the new artillery status in account

KV-4 KTTS (Tier 8 version)

Hello warriors,

just a quick update. The KV-4 KTTS version that was buffed so heavily is in fact tier 8, not tier 7. It's a new version, tested to see whether the vehicle would be tier 8 viable. Apologies for the oversight.

Changes to KV-4 KTTS and AMX M4 Mle 49

Hello warriors,

a couple of changes happened to the two newly introduced supertest vehicles. First the French premium heavy (standard nominal values):

- hull traverse nerfed from 35 to 28 deg/s
- terrain resistance nerfed from 1,3/1,5/2,2 to 1,5/1,7/2,4

Boring. Now for more fun things. KV-4 KTTS armor was seriously improved. Keep in mind this is tier 7 premium.

Other changes (stats for 100 percent crew):

- gun aimtime buffed from 3,07 to 2,88
- weight increased from 88 to 100 tons
- power-to-weight ratio decreased from 13,64 to 12 hp/t
- hull traverse nerfed from 32 to 30 deg/s
- terrain resistance nerfed from 1,151/1,342/2,685 to 1,342/1,438/2,685
- gun traverse rate (the speed with which the gun moves on this TD) decreased significantly
- stabilization significantly improved (not that important for TD but this includes aim circle size increase from switching targets by moving the gun)
- MM weight decreased from 40 to 27 (probably a placeholder)

New statistics:

Tier: 7 TD
Hitpoints: 1200
Engine: 1200 hp
Weight: 100 tons
Power-to-weight: 12 hp/t
Maximum speed: 35/10 km/h
Hull traverse: 30 deg/s
Gun traverse angle: 60 degrees
Terrain resistance: 1,342/1,438/2,685
Viewrange: 350
Radio range: 375,4

Hull armor: 200/125/125
Superstructure armor: 250/125/125

Gun: 107mm M-75
Damage: 320/320/420
Penetration: 227/289/62
ROF: 7,631
DPM: 2441,8
Reload: 7,863
Accuracy: 0,345
Aimtime: 2,88s
Depression: -5/+20

Other than that the armor was significantly increased:

Thursday, 20 August 2015

9.10 Test 2 Changes


  • Fixed issues with the damage models of Т110Е5, Panzerjäger I, Jagdtiger
  • Fixed issues with the visual models of M46 Patton, Leopard 1, IS-7, Object 260, Object 777, Type 95, O-I, SU-122A, Т-28, Pz. Kpfw. 35(t), ARL 44, Type 5 Heavy, Pz. Kpfw. II Ausf. J


  • Fixed issues with Redshire and Ghost Town maps
  • Fixed models of some environmental objects
  • Fixed many issues and introduced improvements in the Rampage mode
  • Fixed hang-up of the reticle when entering in sniper view
  • Removed images with tips from the updated battle loading screen
  • Fixed issues with scrolling in the list of additional Equipment
  • Fixed issue with application of a disciplinary sanction when exiting the battle after a player's vehicle was destroyed
  • Fixed some hang-ups and crashes of the game client
  • Fixed display of textures on the Standard graphics preset for AMD video cards
  • Improved the map loading speed for "Improved" graphics preset
  • Optimized client performance on some PC configurations
  • Fixed issues in the new mechanism of shadow display for "Improved" graphics preset
  • Introduced changes in how water is displayed on "Improved" graphics preset
  • Fixed issue where players were not able to go from a Team Training battle to the Rampage mode
  • Fixed new hints in the Garage and Garage tutorial
  • Fixed issues with conditions/descriptions of some Personal Missions
  • Fixed names and icons of some new vehicles
  • Fixed issues with Strongholds interface
  • Fixed issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases
  • Fixed minor issues with interface

9.10 Test 2 T110E5 Armor

This is how the T110E5 armor was fixed in test 2 (compare to old version)

20.08.2015 Q&A

- Storm on artillery: "It's cool and necessary in the game"
- Storm doesn't agree with the statement that after the "historical" Japanese heavies "anything goes"
- Japanese heavy branch was planned as early as three years ago but was not implemented due to series of coincidences until now
- Storm on new vehicles in WoT: "Only very few real life vehicles are left to implement and therefore the majority of upcoming vehicles will be more or less paper."
- according to Storm WoT is planned to run at least 5 more years: "Several dozen remaining real vehicles spread across next 5 years, that's really few"
- cool features coming in next 5 years? "I won't promise anything"
- only very few full branches can be collected from remaining historical vehicles, those that can be collected will be slowly implemented into the game
- Storm specifically confirms: EU tree is cancelled completely ("Too many complications with it")
- there is no trend of implementing only large tanks lately (some players are complaining about that based about the Japanese and the KV-4 KTTS)
- developers are hoping to make Redshire a nice map with the overhaul
- WoT notebook optimization? "No comment"
- some time ago, Storm mentioned an overhaul of the Foch 155 (different gun, loss of autoloader), now he states it's not planned for now
- it's possible to give Japanese heavies the type of gold ammo the SU-100Y has, there's however no reason to do it
- Black Prince winter camo is not too transparent, in fact according to Storm it is more visible than on other vehicles
- supertesting of the first of artillery changes is planned soon
- new motion physics is relatively close

AMX M4 Mle.49 Armor

Hello warriors,

here's a detailed view of the frontal armor of the new French tier 8 premium:

Swedish Tanks Part 24: Ikv 91

Author: sp15

Well it’s finally time for another instalment of the Swedish tanks series. But first I want to apologize for the lack of articles from me. I have been busy collecting data on the Swedish medium branch for WG and simply have not had that much time left over, anyhow lets get this article started.

In the early 60s the vehicles in use by the Swedish infantry divisions were quickly becoming obsolete. Many had been acquired during ww2 and their age and variety meant that they shared little to nothing in the way of the spare parts. Not only that but they also lacked the firepower necessary on the modern battlefield. In an attempt to replace these vehicles the Swedish army started a project called Ikv ny. After setting up the requirements they contacted the three Swedish companies still developing armored vehicles to come up with proposals for the project. In 1965 a after 16 different proposals had been evaluated the army decided to go with one of the proposals from Hägglunds & Söner.

Polish Premiums Coming

Hello warriors,

according to an interview for a Polish website (from an interview with developers at Gamescom), Polish tanks are coming next year to World of Tanks with the first Polish tank being the 20mm version of the TKS tankette that will come in early 2016.

That's the good news (for Polish players anyway). The bad news is - premium tanks only, no regular branch is planned. So far two or three premium Polish tanks are planned for next year. It is currently not known what crews will they have, it's possible they will form some sort of "Polish minitree" with premium tanks only - or they will be a part of the Soviet tree the way the Turán appeared in the German tree. We'll just have to see.

AMX M4 Mle.49 - Upcoming tier 8

Hello warriors,

this is the upcoming French tier 8 premium heavy tank, AMX M4 Mle.49, intended as a replacement for the FCM 50T that is getting removed due to its limited MM. The appearance of this vehicle as premium does not lower the chances of second French heavy branch appearing.


French heavy tank, initially known as "Project 141". The development started right after the end of WW2 since France required modern heavy tanks. Only existed in drawings.

Tier: 8 HT
Hitpoints: 1450
Engine: 1000 hp
Weight: 70 tons
Power-to-weight: 14,29 hp/t
Maximum speed: 40/18 km/h
Hull traverse: 30 deg/s
Turret traverse: 36,5 deg/s
Terrain resistance: 1,247/1,438/2,11
Viewrange: 360
Radio range:782,5

Wednesday, 19 August 2015